︎︎︎︎︎︎ Editorial design, photography: A, B, C. Visual research, publication, self-initiated project, work in progress.


Reference: Magic instructions

︎︎︎Reference: Magic circles.

︎︎︎Reference: Out of Sky.


Reference: Out of Sky

︎︎︎ Visual  Identity: 1:1 – um para um, store, Lisbon, 2019.




︎︎︎ Reference: Grzegorz Kowalski, 1989/90.



︎︎︎ Drawing: Tempo Morto, black ink on paper, 84x59cm,42x59cm, since 2021.










︎︎︎Product Design, Visual Identity: Open Archives, boxes for collecting materials and object, 2020.




︎︎︎︎︎︎Visual Identity: MAGA 9, Mostra de Artes Visuais, Caldas da Raibga, 2018.








︎︎︎Visual project for Wrong Wrong magazine: Erotização da Palavra, 15, 69 ANNÉ EROTIQUE, 2019.
*https://wrongwrong.net/artigo/erotizacao-da-palavra



︎︎︎︎︎︎ Editorial design: Ping Pong / O Carácter Destrutivo / Jogos (in)finitos / (Des) Ordem / Métodos / Entropé / O Bricoleur / Regras do Jogo / O Designer como Jogador (final book), Project: The Designer as Player, 2017.









︎︎︎︎︎︎Graphic design for action, exhibition: Figura C – Renewal of a table by transmission, with Miguel Vieira Baptista for Eating the Table exhibition, curated by Luís Alegre and Hugo Barata, Colégio das Artes, Coimbra, Opening day 30 April, Bienal Anozero, 2022.



A

Reference: Tony Cragg, 1972

︎︎︎Illustration: Mimeograph workshop with Erwin Blok, Delli, 2018.





︎︎︎Visual Identity, editorial design: Orto de Incendio exhibition, MNAC, Lisbon, 2019.


















︎︎︎︎︎︎ Editorial design: Ping Pong / O Carácter Destrutivo / Jogos (in)finitos / (Des) Ordem / Métodos / Entropé / O Bricoleur / Regras do Jogo / O Designer como Jogador (final book)Project: The Designer as Player, 2017.













︎︎︎︎︎︎ Editorial design, photography, visual identity: School as Playground poster conference, screen printing. Discussion framed in my PhD research project. Special thanks to Luís Alegre, Miguel Vieira Baptista, Ana Jotta and Filipe Luz. Stolen Books, 2021.




︎︎︎Reference: Ice cubes.
︎︎︎Reference: Jacques Tati, 1967.

︎︎︎Reference: Tony Cragg, Line of wooden block, 1972.






︎︎︎Editorial design: Photography: Lines of found objects, 2021.


︎︎︎ Editorial design: visual research, publication, self-initiated project, work in progress. 




︎︎︎ Photography: sem título, 2019.























Marta Guerra Belo, independent graphic designer based in Lisbon. I art-direct and develop commissioned and self-initiated projects in book and editorial design, concept and identity design, web and interaction design, visual arts and research. My work focus on the playful balance between content and form, with special attention to typography, empty space and material. I enjoy doing speculative research and learning through exploratory projects that allow me experiment the practice of design with other fields of knowledge, especially art, science and pedagogy. I teach (and learn) at Delli – Design Lusófona Lisboa, and I’m developing School as Playground PhD research at ULisboa, sponsored by FCT. mail@martaguerrabelo.com







︎︎︎ Editorial design: special spread fo Delli – The Things We don’t Do When We Know We don’t Do publication, Delli, 2020.




︎︎︎ Reference: Lygia Pape, Divisor, 1968.




︎︎︎Web design: Lugares de Sophia / Sophia’s Places, fotografia de Pedro Tropa, Duarte Belo e António Jorge Silva, Instituto Camões, 2020. https://lugaresdesophia.instituto-camoes.pt




B

︎︎︎ Photography: sem título, 2021. 




︎︎︎ Visual identity: Casa Ásia – Coleção Francisco Capelo, museum, set to open in 2023, Lisbon, 2018.












︎︎︎ Editorial design: Dear Reader, Designer Unknown, 2016.







︎︎︎ Editorial design, photography: A, B, C. Visual research, publication,
self-initiated project, work in progress.








Reference: Magic instructions

︎︎︎Reference: Magic circles, unknown.
︎︎︎Reference: Out of Sky, 1959.


Reference: Out of Sky

︎︎︎︎︎︎ Visual identity: Orto de Icendio exhibition, MNAC – Museu de Arte Contemporânea, Lisbon, 2019.








︎︎︎Reference: Tony Cragg, 1972.

︎︎︎Reference: Jacques Tati, 1967.







︎︎︎Visual identity: 1:1, um para um, store, Lisbon, 2019.








︎︎︎︎︎︎ Reference: Grzegorz Kowalski, 1989/90.
︎︎︎Photography: sem título, 2021.






︎︎︎Reference: Lygia Pape, Divisor, 1968.









︎︎︎Visual essay for Wrong Wrong magazine: Erotização da Palavra, 15, 69 ANNÉ EROTIQUE, 2019. https://wrongwrong.net/artigo/erotizacao-da-palavra















︎︎︎ Editorial design: Dear Reader, Designer Unknown, 2016.




Marta Guerra Belo, independent graphic designer based in Lisbon. I art-direct and develop commissioned and self-initiated projects in book and editorial design, concept and identity design, web and interaction design, visual arts and research. My work focus on the playful balance between content and form, with special attention to typography, empty space and material. I enjoy doing speculative research and learning through exploratory projects that allow me experiment the practice of design with other fields of knowledge, especially art, science and pedagogy. I teach (and learn) at Delli – Design Lusófona Lisboa, and I’m developing School as Playground PhD research at ULisboa, sponsored by FCT. mail@martaguerrabelo.com






︎︎︎ ︎︎︎ Editorial design, visual identity: School as Playground poster conference, screen printing. Discussion framed in my PhD research project. Special thanks to Luís Alegre, Miguel Vieira Baptista, Ana Jotta e Filipe Luz, Lisbon, 2021. 






︎︎︎︎︎︎ Drawings: Tempo morto, black ink on paper, since 2021.



︎︎︎︎︎︎Editorial design: special spread for Delli – The things we do when we know we don´t do publication, Delli, 2020.







︎︎︎Web design, visual identity: Lugares de Sofia / Sophia’s Places, photography by Pedro Tropa, Duarte Belo e António Jorge Silva, Instituto Camões, 2020. https://lugaresdesophia.instituto-camoes.pt









B








︎︎︎Reference: sugar cubes, unknown.
︎︎︎Illustration: Mimeograph workshop with Erwin Blok, Delli, 2018.







︎︎︎ Photography: Lines of found beach objects, 2021.




︎︎︎ Editotial design: visual research: publication, self-initiated project, work in progress. 






︎︎︎︎︎︎ Visual identity:  Casa Ásia – Coleção Francisco Capelo, museum, set to open in 2023, Lisbon, 2018.






︎︎︎Product design, visual identity: Open Archives, boxes for collecting materials and objects, 2020.







︎︎︎︎︎︎Visual identity: MAGA 9 – Mostra de Artes Visuais, Caldas da Rainha, 2018.








︎︎︎︎︎︎ Editorial design, theoretical and visual research: Ping Pong / O Carácter Destrutivo /Jogos (in)finitos / (Des) Ordem / Métodos / Entropé / O Bricoleur / Regras do Jogo / O Designer como Jogador (final book), Project: The Designer as Player, 2017.